War at the Shore Game Rules: All NCAA rules apply with the following exceptions listed below Time Factors: 25 minute running halves. Maximum three minute halftime breaks. Exceptions: the clock stops on all whistles during the last 2 minutes of the second half and when there is an undue delay in retrieving an out of bounds ball. During Sudden Death overtime there is no clock except for penalty time. Team Uniforms: All players must wear the same jerseys. Helmets and shorts do not have to match a 30 second technical foul will result for a violation Face-offs: Sticks are to be next to, but not touching the ball (same rule as prior to 2005). Gloves and the crosse can touch the centerline. The 2008 NCAA rule requiring the faceoff man to leave the field when a faceoff violation occurs is not used. Penalty Time: Penalty time does not start until the whistle is blown to start play. Time-outs: Live ball time-outs can be called with the ball anywhere on the field. Teams are allowed one 30 second timeout per half. Substitution: No horn; subs are done on the fly and through the scorer’s table area, except after a goal is scored. Restarts: Very quick restarts, except goalie gets 5 seconds when he has legitimately chased a shot. When there is a time-serving penalty, restart shall occur after foul is signaled to scorers table and ball is set. Advancing the ball: 20 second count to clear and 10 second count to get ball in the attack area are used. Stalling: A stall warning may be given (see Rule 6, Section 11b), requiring the warned team to keep the ball in the NCAA attack area. Automatic stall warning at end of second half: A team does have to “get it in” during the last two minutes of the game. The NCAA attack area is used, not sideline to sideline. Dive rule: The NCAA “dive rule” is not used. The rule is simple: a goal is disallowed only when an offensive player is in the crease before the ball crosses the goal line. Long sticks: The allowable number of long sticks on the field is six. Stick checks: None Equipment: Palms of gloves can be cut out. Arm pads, shoulder pads, and mouthpieces are not required. Expulsion from game: Officials must report to the director, the name and the number of any player expelled for Fighting. Player is suspended for remainder of game and their next game. Use of Ineligible or Illegal Players: A team whose opponent has used an ineligible or illegal player should report the incident to the director, teams in violation will forfeit that game. Non-releasable penalties will not exceed one minute. Alternate Posession: Will be decided by coin toss between opening faceoff men. Overtime In the event a game ends tied there will be sudden death overtime. There is no clock or timeouts in overtime. Game is played until goal scored. "NEXT GOAL WINS"